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Template Map Multifruit Pack (Prefab*)

PC Only
Created by: [Weekend Farmers]
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Template Map Multifruit Pack consisting of a standard and a 4x map
- 32 Ground angle
- New crops: rye, spelt, triticale, green rye, vetched rye, mustard, humus active, silage maize, flowering catchcrop, winterwheat, summerwheat, winterbarley, summerbarley, alfalfa and clover
- Stubble destruction built in
- Seed and harvest calendar adjusted
- More paintable textures added (also ingame)
- Cotton and sugar cane are not grown by the AI
- Silverrun Forest trees added
- German licence plates
- Changed lime texture
- In-game help added, must be adapted and may be extended
- New fruits added to the feeding
- you can find paintable deco meadow in the Giants Editor under decoFoliageUS
- the templates were created in collaboration with the Farming Agency and are optimally prepared for future projects

Many thanks to all who supported me with the work and to the providers of the prefabs used.

**CHANGELOG 1.1.0.0**

- Foliage adjusted.
- New paintable ground textures added, now 96 available in total.
- Added compost as fertilizer, works with and without Precision Farming.
- Fixed LUA call stack during mulching.
- Added goat pasture and compost silo as placeables.
- Example modDesc.xml added.

**CHANGELOG 1.1.0.1**

- Fixed concrete floor layer on Standard map
- Fixed LUA call stacks when mowing humus active and flowering catch crop
- Fixed fertilizer bonus for mustard when mulching before incorporation
- Adaptation to patch 1.14 and Highlands Fishing DLC

**CHANGELOG 1.1.0.2**

- Fix error in the map.xml of the 4x template
- Fix incompatibility with Modhub mods
- Fix sheep pasture
- Fix cutter effects when mowing grass with certain mowers

**CHANGELOG 1.1.0.3**

- AI drivecost for two GroundLayers corrected at 4x.
- Too many distance textures error fixed.
- densityMagHeightTypes link in modDesc.xml moved so that freeAccesArea works.
- Added notes to the xml files for rice, long grain rice, cotton, and sugar cane to remove them from the map.
- Visual issues with round bales fixed.
- applewaste removed from animalFood.xml.
- mapBoundaries adjusted on the 4x.

If a console release is planned, please use the foliage layers decoBushEU, decoBushUS, decoBush, groundFoliage, and decoStones sparingly, as excessive use can increase the size of the save game so much that it is no longer possible to save on consoles.

If you have any questions, requests, or suggestions, please contact us via the banner below.
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Mod Information

Game: Farming Simulator 25
Brand: None
Categories:
Prefab
Contributors:
Added: Aug 11, 2025
Last Updated: Feb 28, 2026
Latest Version: 1.1.0.3
Crossplay: No

Version History

Version 1.1.0.3

Feb 27, 2026

Initial release.

Version 1.1.0.2

Dec 23, 2025

Initial release.

Version 1.1.0.1

Nov 4, 2025

Initial release.

Version 1.1.0.0

Oct 24, 2025

Initial release.

Version 1.0.0.0

Aug 11, 2025

Initial release.

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