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Changelog and Summary - Fixed misplaced grass and refined fields 2 and 6. - Over 12 fields enlarged or merged; multiple forestry areas combined. - Farmlands fully reworked to match field and forestry changes. - New constructible available when purchasing Farmland 36. - Added the Large Weighing Station to the BGA area. - Starting farm now shows proper winter snow. - Main road lightly iced; side roads have deeper snow and visible tracks. - PDA/overview redesigned. - Added a new sell point at the General Store. - Added new decorations across the map, including an RV park by the lake. New Save Needed Category: Maps
Changelog and Summary - Removed all unlicensed brands for crossplay certification - Added Alfalfa as a new crop - Starter farm barn and silo now sellable - Entire map now ownable—Farmland 60 offers discounted access to city and roads - Fields touched up and resized to better utilize available land - Roads refined across the map for smoother navigation and improved visual flow - Map boundary blended for improved visual feel - Extended lake into boundary for natural integration - Toned down foliage for better performance - Enhanced environmental soundscapes for a more immersive experience - Fixed floating sign near the Starbuck Depot Museum - Added street lights to starter farm - New Farmer mode farm now includes a cow barn, larger silo, and two additional fields (three total) - AI parked cars touchup - Animal dealer has some life: sounds, animals, etc. - Oil mill added - Tailor added - Dairy Factory touchup - 20 Cows to get you started with 28,000 L TMR for food (New Farmer) - 81/360 chickens to get you started - 14/26 sheep to get you started - New shed in starting farm, replaces smaller one - Ferguson 9S additional starting vehicle - Starting farm touchups - Farmland 39 shed added - Farmland 42 cowbarn now has cows - NPC are now present around town NEW SAVE REQUIRED Category: Maps
Initial release.
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