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1.0.1.3: - Don't show grants button when the system is disabled. - Remove log warning for tax statement payments. - Remove some duplicate localised texts. 1.0.1.2: - Reduced the bonus for net positive tree. - Fixed issues with crop promotion not ending, and not correctly detecting certain crops were grown. - Additional safety checks on creeks and water detection. 1.0.1.1: - Add fenceless pasture definition for FS25_buildableFeedlotPack. - For slurry violations, decrease the points loss but increase the fine. - Added additional safety check when scanning for creeks to prevent error in certain map/equipment combinations. - Fix some issues with taking tax payments. - Exclude pdlc equipment from schemes as they cause loading issues. 1.0.1.0: - Purchased farmlands are exempt from the next evaluation of the Crop Rotation policy. - Update grant eligibility text to explain minimum grant amount. - Added Italian translation, thanks to FirenzeIT. - Added Spanish translation. 1.0.0.11: - Add a grant system. Use the construction menu to apply for grants. - Add safety check and mitigations for mod conflicts that can impact tax. - Treat Alfalfa and Clover as grass when present. - Fix 24 hour productivity exceptions when moving animals via a trailer. Exceptions were previously only working correctly when buying new animals. - Fix description of the bale wrapping scheme to correctly indicate potential penalties. 1.0.0.10: - Adds a new crop rotation view showing harvest history, to aid planning. Minor rework of the crop rotation policy. - Adds the idea of tax losses rolling over to future years. Upon loading an existing save, it will count losses from the previous statement. - Added filter to brand demo to avoid offering useless equipment. Currently this filters out frontloaders but will adjust based on feedback. - Add CZ translation. - Correctly pluralise months for each language 1.0.0.9: - Fix an issue with tractor demos not ending correctly. - Fix a multiplayer issue when selecting schemes. 1.0.0.8: - A number of multiplayer fixes. - Fix excess tax rate maths I added when moving tax rate to a setting. 1.0.0.7: - Further fix to address multiplayer progression issues - Added settings to disable systems and set tax rate 1.0.0.6: - Add threshold to manure storage policy to only be in violation above 5k litres of stored manure. - Fix an issue on multiplayer which prevents animals aging correctly. 1.0.0.5: - Adds a workaround to address an issue in the Realistic Weather which causes an issue in this mod when spraying. 1.0.0.4: - Safe guard added to prevent salt spreading scheme showing up multiple times at once. - Rework of manure policy. The report will be incorrect initially, but in a way that it is more lenient until all the data is tracked. - Rework of animal spacing policy. Age is now taken into account, e.g. a 2 month old cow requires less space than a 24 month old cow. Points will no longer be deducted during a month that produces a warning only. - Clarify 14m buffer zone in spray violation policy description. 1.0.0.3: - Fix a multiplayer only issue when spraying fertiliser - Skip pigs and horses for the animal productivity policy. - Brazilian translation added, thanks to MuhWalker. - Russian translation added, thanks to Martin. 1.0.0.2: - Fixed an issue where seeders that fertilised caused harmless errors in the log.
1.0.1.0: - Purchased farmlands are exempt from the next evaluation of the Crop Rotation policy. - Update grant eligibility text to explain minimum grant amount. - Added Italian translation, thanks to FirenzeIT. - Added Spanish translation. 1.0.0.11: - Add a grant system. Use the construction menu to apply for grants. - Add safety check and mitigations for mod conflicts that can impact tax. - Treat Alfalfa and Clover as grass when present. - Fix 24 hour productivity exceptions when moving animals via a trailer. Exceptions were previously only working correctly when buying new animals. - Fix description of the bale wrapping scheme to correctly indicate potential penalties. 1.0.0.10: - Adds a new crop rotation view showing harvest history, to aid planning. Minor rework of the crop rotation policy. - Adds the idea of tax losses rolling over to future years. Upon loading an existing save, it will count losses from the previous statement. - Added filter to brand demo to avoid offering useless equipment. Currently this filters out frontloaders but will adjust based on feedback. - Add CZ translation. - Correctly pluralise months for each language 1.0.0.9: - Fix an issue with tractor demos not ending correctly. - Fix a multiplayer issue when selecting schemes. 1.0.0.8: - A number of multiplayer fixes. - Fix excess tax rate maths I added when moving tax rate to a setting. 1.0.0.7: - Further fix to address multiplayer progression issues - Added settings to disable systems and set tax rate 1.0.0.6: - Add threshold to manure storage policy to only be in violation above 5k litres of stored manure. - Fix an issue on multiplayer which prevents animals aging correctly. 1.0.0.5: - Adds a workaround to address an issue in the Realistic Weather which causes an issue in this mod when spraying. 1.0.0.4: - Safe guard added to prevent salt spreading scheme showing up multiple times at once. - Rework of manure policy. The report will be incorrect initially, but in a way that it is more lenient until all the data is tracked. - Rework of animal spacing policy. Age is now taken into account, e.g. a 2 month old cow requires less space than a 24 month old cow. Points will no longer be deducted during a month that produces a warning only. - Clarify 14m buffer zone in spray violation policy description. 1.0.0.3: - Fix a multiplayer only issue when spraying fertiliser - Skip pigs and horses for the animal productivity policy. - Brazilian translation added, thanks to MuhWalker. - Russian translation added, thanks to Martin. 1.0.0.2: - Fixed an issue where seeders that fertilised caused harmless errors in the log.
1.0.0.10: - Adds a new crop rotation view showing harvest history, to aid planning. Minor rework of the crop rotation policy. - Adds the idea of tax losses rolling over to future years. Upon loading an existing save, it will count losses from the previous statement. - Added filter to brand demo to avoid offering useless equipment. Currently this filters out frontloaders but will adjust based on feedback. - Add CZ translation. - Correctly pluralise months for each language 1.0.0.9: - Fix an issue with tractor demos not ending correctly. - Fix a multiplayer issue when selecting schemes. 1.0.0.8: - A number of multiplayer fixes. - Fix excess tax rate maths I added when moving tax rate to a setting. 1.0.0.7: - Further fix to address multiplayer progression issues - Added settings to disable systems and set tax rate 1.0.0.6: - Add threshold to manure storage policy to only be in violation above 5k litres of stored manure. - Fix an issue on multiplayer which prevents animals aging correctly. 1.0.0.5: - Adds a workaround to address an issue in the Realistic Weather which causes an issue in this mod when spraying. 1.0.0.4: - Safe guard added to prevent salt spreading scheme showing up multiple times at once. - Rework of manure policy. The report will be incorrect initially, but in a way that it is more lenient until all the data is tracked. - Rework of animal spacing policy. Age is now taken into account, e.g. a 2 month old cow requires less space than a 24 month old cow. Points will no longer be deducted during a month that produces a warning only. - Clarify 14m buffer zone in spray violation policy description. 1.0.0.3: - Fix a multiplayer only issue when spraying fertiliser - Skip pigs and horses for the animal productivity policy. - Brazilian translation added, thanks to MuhWalker. - Russian translation added, thanks to Martin. 1.0.0.2: - Fixed an issue where seeders that fertilised caused harmless errors in the log.
Initial release.
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