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Home Mods Directory GE10 Script - Animal NavMesh Gen. (Prefab*)

GE10 Script - Animal NavMesh Gen. (Prefab*)

PC Only
Created by: Aslan
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Animal NavMesh Generator

This script for the GIANTS Editor allows you to quickly and easily create navigation meshes for decorative pastures. The tool generates a NavMesh directly from a selected spline and automatically assigns the required attributes for the selected animal type.

All standard animal types from Farming Simulator are supported, including subtypes and growth stages. In addition, the script displays helpful debug information directly in the editor viewport.

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Installation:
1. Navigate to the installation directory of the GIANTS Editor (e.g. "C:\Program Files\GIANTS Software\GIANTS_Editor_10.X.X\").
2. Copy the file "AnimalNavMeshGenerator.lua" and the folder "imgAnimals" from the prefab into the GIANTS Editor script folder.
3. Restart the GIANTS Editor. The script will then be available via the menu bar under "Scripts".
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Mod Information

Game: Farming Simulator 25
Brand: None
Categories:
Prefab
Contributors:
Added: Apr 6, 2026
Last Updated: Apr 6, 2026
Latest Version: 1.0.0.0
Crossplay: No

Version History

Version 1.0.0.0

Mar 25, 2026

Initial release.

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